SEDE 2022:Keyword Index

KeywordPapers
A
AgileSoftware Development: Past, Present, and Future
American Sign LanguageIASLS a Mobile Application for Facilitating Communications in American Sign Language
AR Feature TestingPreparation of Human-Testing Experiment to Determine Key Features for Augmented Reality Applications to Succeed
Augmented RealityPreparation of Human-Testing Experiment to Determine Key Features for Augmented Reality Applications to Succeed
Determining Optimal Control Frequency for Large Numbers of Virtual Agents within an Augmented Reality Application
AutoencoderEA-NET: A Hybrid and Ensemble Multi-Level Approach For Robust Anomaly Detection
C
C#Graph-It: Design and implementation of a Graph Theory toolbox and visualization application
communicationIASLS a Mobile Application for Facilitating Communications in American Sign Language
computational biologyChallenges of Software Engineering in Computational Biology and Bioinformatics Scientific Software Projects
E
Ensemble Anomaly DetectionEA-NET: A Hybrid and Ensemble Multi-Level Approach For Robust Anomaly Detection
F
FramerateDetermining Optimal Control Frequency for Large Numbers of Virtual Agents within an Augmented Reality Application
G
graph algorithmsGraph-It: Design and implementation of a Graph Theory toolbox and visualization application
graph theoryGraph-It: Design and implementation of a Graph Theory toolbox and visualization application
graphicsMuVR: A Multiuser Virtual Reality Framework for Unity
H
historySoftware Development: Past, Present, and Future
HMDAn Overview of Virtual Reality
HoloLensDetermining Optimal Control Frequency for Large Numbers of Virtual Agents within an Augmented Reality Application
HoloLens 2Determining Optimal Control Frequency for Large Numbers of Virtual Agents within an Augmented Reality Application
L
low-codeSoftware Development: Past, Present, and Future
M
machine learningIASLS a Mobile Application for Facilitating Communications in American Sign Language
mobile applicationIASLS a Mobile Application for Facilitating Communications in American Sign Language
MultiplayerMuVR: A Multiuser Virtual Reality Framework for Unity
multiuserMuVR: A Multiuser Virtual Reality Framework for Unity
N
NetworkingMuVR: A Multiuser Virtual Reality Framework for Unity
no-codeSoftware Development: Past, Present, and Future
O
one-class classifierEA-NET: A Hybrid and Ensemble Multi-Level Approach For Robust Anomaly Detection
R
Rapid Application DevelopmentSoftware Development: Past, Present, and Future
S
scientific computingChallenges of Software Engineering in Computational Biology and Bioinformatics Scientific Software Projects
software developmentSoftware Development: Past, Present, and Future
Software EngineeringChallenges of Software Engineering in Computational Biology and Bioinformatics Scientific Software Projects
U
UnityGraph-It: Design and implementation of a Graph Theory toolbox and visualization application
user interfaceMuVR: A Multiuser Virtual Reality Framework for Unity
user studyPreparation of Human-Testing Experiment to Determine Key Features for Augmented Reality Applications to Succeed
UXAn Overview of Virtual Reality
V
virtual agentsDetermining Optimal Control Frequency for Large Numbers of Virtual Agents within an Augmented Reality Application
Virtual RealityMuVR: A Multiuser Virtual Reality Framework for Unity
visualizationGraph-It: Design and implementation of a Graph Theory toolbox and visualization application
VRAn Overview of Virtual Reality
VR HistoryAn Overview of Virtual Reality
W
WaterfallSoftware Development: Past, Present, and Future