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| | Download PDFOpen PDF in browser Download PDFOpen PDF in browserAugmented Reality in EducationEasyChair Preprint 109779 pages•Date: September 27, 2023AbstractTechnology in the classroom may have an impact on and booststudent motivation and engagement, leading to an effective learning process.
 The objective of this research was to document how instructors and students
 describe and comprehend how participating in an augmented reality (AR)
 simulation enhances or detracts teaching. Augmented reality (AR) has proven
 from its debut that it may dramatically improve learning by making it more
 interesting, fruitful, and meaningful. In order for consumers to interact with
 virtual and live apps and benefit from its cutting-edge technology, this is
 necessary. The advantages of AR for education are carefully considered,
 showing how they encourage multimodal interaction, contextual
 comprehension, and active learning. The curriculum increasingly includes
 technology tools for effective instruction.Teachers not only need to use
 computers frequently on their own time, but they also need to be very creative
 and confident in their abilities to use new technologies that are included into
 contemporary teaching. In order to overcome difficulties, the study examines
 technical constraints, complicated content creation concerns, and the need for
 pedagogical adaptation on the side of educators. Ethics concerns about
 privacy and immersive experiences are also mentioned. The study concludes
 by imagining a future in which augmented reality continuously redefines
 academic norms. It emphasizes the necessity of ongoing research,
 collaboration between educators and technologists, and sound
 methodological implementation in order to properly employ augmented
 reality in education.
 Keyphrases: Keywords: Augmented Reality Education, immersive learning, technology integration | 
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